Games by Jason Peterson

What Jason Does

  • Designing

    Jason has worked in the games industry for 2+ years, designing gameplay, game systems and tools for indie games. Jason strives to create games solo and with talented individuals to overcome any game development challenges.

  • Developing

    From C# with Unity to C++ with Unreal, Jason's game development toolkit is ready to build games from scratch or to jump into existing projects. Jason is a team player and enjoys working with others, always striving to create the best possible product that can be delivered!

  • Instructing

    Jason excels at communicating complex ideas in approachable ways. He is an adviser to other game developers, and has assisted in college level courses as a teaching assistant. Jason currently teaches students game design and development in a 1 on 1 setting.

Projects

About Me

In 2018, I graduated from Long Island University with a Bachelor of Fine Arts in Digital Game Design and Development. 

I worked on creating my own Indie game (Bumper Boss) and started working as a Game Design Instructor for Game-U. 

Since then I have continued to learn more about game design and programming. I actively encourage my friends and coworkers to keep creating new things and always learning more. 

My goals include breaking into the industry as a programmer. Especially gameplay programming. 

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© Jayometric Games 2020

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